Power of Corruption

An altered melee game for Warcraft III TFT expansion

Introduction

The war has been declared. Prepare your army to crush the opposing side in epic battles in war struck lands. In these battles, it does not matter if you are a spell-crazed Naga or a malevolent Demon; you won’t have any chances of peace, only death and ruin will prevail.

What's Power of Corruption?

Power of Corruption is an altered melee style map for the Warcraft III TFT Expansion which features two fully-customized races: The Naga and the Demons. This project, which started in 2006, was previously known as Naga Wars and in that time the Naga race was the only one playable. As time went on, ideas, criticizing, and suggestions began to shape a whole new race which was then formed from nothing to what it is now: the Demons. This race was developed from scratch in order to put more innovation and replayability in the altered melee map genre, and also to provide challenge to the Naga which are overpowered in comparison with the standard races in Warcraft III. -As time passed by, the map has undergone improvements in various ways to keep the project clean and fresh. It’s now 100% made in vJASS and features fine, innovative spells, abilities and characteristics for each race which, hopefully, will give the melee style game a fresh air.

Community

Do you want to share your opinions/suggestions about this map? Talk with other people about strategies, prepare private/public matches, or just join clans? You can do it now, in the community section. Visit the Community

Screenshots

Power of Corruption is an altered melee style map for the Warcraft III TFT Expansion which features two fully-customized races: The Naga and the Demons. This project, which started in 2006, was previously known as Naga Wars and in that time the Naga race was the only one playable. As time went on, ideas, criticizing, and suggestions began to shape a whole new race which was then formed from nothing to what it is now: the Demons. This race was developed from scratch in order to put more innovation and replayability in the altered melee map genre, and also to provide challenge to the Naga which are overpowered in comparison with the standard races in Warcraft III. -As time passed by, the map has undergone improvements in various ways to keep the project clean and fresh. It’s now 100% made in vJASS and features fine, innovative spells, abilities and characteristics for each race which, hopefully, will give the melee style game a fresh air.

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